Last month I unveiled a port of Torque2D which runs in web browsers via emscripten. It was developed largely over a period of a couple or weeks with the help of a few emscripten developers along the way.
After the unveil it generated some interest, but not really enough for me to make a product or anything commercial out of it especially given the current trend for game development engine tech: release everything for free.
Considering this, I’ve decided to release the code for the emscripten port under the same lovely MIT license as Torque2D itself. I hope someone can find it useful, perhaps to help promote their Torque2D game. Or who knows, maybe they can release a web-based browser game for it! The way web browsers are heading, I guess anything can happen!